GREEDFALL Features Spectacular RPG Mechanics and Heart-Pounding Action (Video)

Review Copy Provided by Spiders

Image Courtesy of Sandbox Strategies

Releasing just a few weeks ago, Spiders' new RPG GreedFall has been praised by fans and critics alike for its spectacular RPG mechanics and heart-pounding action that collides together as the ultimate love letter to the modern American RPG genre. From its rich character interactions to its perplexing variety of combat options, GreedFall has the rare triple-A luster that few studios, most especially indie ones, ever reach. This is an action-adventure game of rare quality that competently bounces from being a 17th-Century European period piece narrative, complete with a Baroque art direction, to a satisfying cocktail of a myriad of interlocking gameplay systems and mechanics.


Still need more convincing? Check out our exclusive gameplay of GreedFall in action running on PC.


GreedFall is the latest RPG from Spiders, currently in development for PlayStation 4, Xbox One and PC. GreedFall aims for a very unique visual identity, inspired by Baroque art from 17th Century Europe, depicting grandiose sceneries in muted warm colors and dark undertones.


Explore a fresh new world as you set foot - alongside many other settlers and mercenaries - on a remote island seeping with magic, rumored to be filled with riches and lost secrets. A grand journey filled with mystery follows, as you find yourself in the middle of ever-increasing tensions between the invading settlers and the locals, protected by supernatural beings, manifestations of the island’s earthly magic.


With a strong focus on its core RPG identity, GreedFall follows Spiders’ experience in building intricate worlds filled with mysteries to discover, weaving deep character interactions, and offering players great freedom to achieve quests and objectives in a multitude of different ways – through combat of course, but also through diplomacy, deception or stealth.

Supporting Film, Literature, and Gaming Since June 1st, 2018.

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